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Text File  |  2000-05-25  |  28KB  |  657 lines

  1. # remove comment, if you want a Neogeo free mame
  2. # NEOFREE = 1
  3.  
  4. # uncomment the following lines to include a CPU core
  5. CPUS+=Z80@
  6. #CPUS+=Z80GB@
  7. CPUS+=8080@
  8. CPUS+=8085A@
  9. CPUS+=M6502@
  10. CPUS+=M65C02@
  11. #CPUS+=M65SC02@
  12. #CPUS+=M65CE02@
  13. #CPUS+=M6509@
  14. CPUS+=M6510@
  15. #CPUS+=M6510T@
  16. #CPUS+=M7501@
  17. #CPUS+=M8502@
  18. CPUS+=N2A03@
  19. CPUS+=H6280@
  20. CPUS+=I86@
  21. #CPUS+=I88@
  22. CPUS+=I186@
  23. #CPUS+=I188@
  24. #CPUS+=I288@
  25. CPUS+=V20@
  26. CPUS+=V30@
  27. CPUS+=V33@
  28. CPUS+=I8035@
  29. CPUS+=I8039@
  30. CPUS+=I8048@
  31. CPUS+=N7751@
  32. CPUS+=M6800@
  33. CPUS+=M6801@
  34. CPUS+=M6802@
  35. CPUS+=M6803@
  36. CPUS+=M6808@
  37. CPUS+=HD63701@
  38. CPUS+=NSC8105@
  39. CPUS+=M6805@
  40. CPUS+=M68705@
  41. CPUS+=HD63705@
  42. CPUS+=HD6309@
  43. CPUS+=M6809@
  44. CPUS+=KONAMI@
  45. CPUS+=M68000@
  46. CPUS+=M68010@
  47. CPUS+=M68EC020@
  48. CPUS+=M68020@
  49. CPUS+=T11@
  50. CPUS+=S2650@
  51. CPUS+=TMS34010@
  52. #CPUS+=TMS9900@
  53. #CPUS+=TMS9940@
  54. CPUS+=TMS9980@
  55. #CPUS+=TMS9985@
  56. #CPUS+=TMS9989@
  57. #CPUS+=TMS9995@
  58. #CPUS+=TMS99105A@
  59. #CPUS+=TMS99110A@
  60. CPUS+=Z8000@
  61. CPUS+=TMS320C10@
  62. CPUS+=CCPU@
  63. #CPUS+=PDP1@
  64. CPUS+=ADSP2100@
  65. CPUS+=MIPS@
  66.  
  67. # uncomment the following lines to include a sound core
  68. SOUNDS+=CUSTOM@
  69. SOUNDS+=SAMPLES@
  70. SOUNDS+=DAC@
  71. SOUNDS+=AY8910@
  72. SOUNDS+=YM2203@
  73. # enable only one of the following two
  74. #SOUNDS+=YM2151@
  75. SOUNDS+=YM2151_ALT@
  76. SOUNDS+=YM2608@
  77. SOUNDS+=YM2610@
  78. SOUNDS+=YM2610B@
  79. SOUNDS+=YM2612@
  80. SOUNDS+=YM3438@
  81. SOUNDS+=YM2413@
  82. SOUNDS+=YM3812@
  83. SOUNDS+=YM3526@
  84. SOUNDS+=Y8950@
  85. SOUNDS+=SN76477@
  86. SOUNDS+=SN76496@
  87. SOUNDS+=POKEY@
  88. #SOUNDS+=TIA@
  89. SOUNDS+=NES@
  90. SOUNDS+=ASTROCADE@
  91. SOUNDS+=NAMCO@
  92. SOUNDS+=TMS36XX@
  93. SOUNDS+=TMS5220@
  94. SOUNDS+=VLM5030@
  95. SOUNDS+=ADPCM@
  96. SOUNDS+=OKIM6295@
  97. SOUNDS+=MSM5205@
  98. SOUNDS+=UPD7759@
  99. SOUNDS+=HC55516@
  100. SOUNDS+=K005289@
  101. SOUNDS+=K007232@
  102. SOUNDS+=K051649@
  103. SOUNDS+=K053260@
  104. SOUNDS+=SEGAPCM@
  105. SOUNDS+=RF5C68@
  106. SOUNDS+=CEM3394@
  107. SOUNDS+=C140@
  108. SOUNDS+=QSOUND@
  109. #SOUNDS+=SPEAKER@
  110. #SOUNDS+=WAVE@
  111.  
  112. DRVLIBS = $(OBJ)/pacman.a \
  113.     $(OBJ)/nichibut.a \
  114.     $(OBJ)/phoenix.a $(OBJ)/namco.a $(OBJ)/univers.a $(OBJ)/nintendo.a \
  115.     $(OBJ)/midw8080.a $(OBJ)/meadows.a $(OBJ)/midway.a \
  116.     $(OBJ)/irem.a $(OBJ)/gottlieb.a $(OBJ)/taito.a $(OBJ)/toaplan.a \
  117.     $(OBJ)/kyugo.a $(OBJ)/williams.a $(OBJ)/gremlin.a $(OBJ)/vicdual.a \
  118.     $(OBJ)/capcom.a $(OBJ)/capbowl.a $(OBJ)/leland.a \
  119.     $(OBJ)/sega.a $(OBJ)/dataeast.a $(OBJ)/tehkan.a $(OBJ)/konami.a \
  120.     $(OBJ)/exidy.a $(OBJ)/atari.a $(OBJ)/snk.a $(OBJ)/alpha.a $(OBJ)/technos.a \
  121.     $(OBJ)/berzerk.a $(OBJ)/gameplan.a $(OBJ)/stratvox.a $(OBJ)/zaccaria.a \
  122.     $(OBJ)/upl.a $(OBJ)/tms.a $(OBJ)/cinemar.a $(OBJ)/cinemav.a $(OBJ)/thepit.a \
  123.     $(OBJ)/valadon.a $(OBJ)/seibu.a $(OBJ)/tad.a $(OBJ)/jaleco.a $(OBJ)/vsystem.a \
  124.     $(OBJ)/orca.a $(OBJ)/gaelco.a $(OBJ)/kaneko.a $(OBJ)/seta.a $(OBJ)/cave.a \
  125.     $(OBJ)/atlus.a $(OBJ)/other.a \
  126.  
  127. ifdef NEOFREE
  128.     COREDEFS += -DNEOFREE=1
  129. else
  130.     DRVLIBS += $(OBJ)/neogeo.a
  131. endif
  132.  
  133. $(OBJ)/pacman.a: \
  134.     $(OBJ)/machine/pacman.o $(OBJ)/drivers/pacman.o \
  135.     $(OBJ)/machine/pacplus.o \
  136.     $(OBJ)/machine/theglob.o \
  137.     $(OBJ)/machine/jrpacman.o $(OBJ)/drivers/jrpacman.o $(OBJ)/vidhrdw/jrpacman.o \
  138.     $(OBJ)/vidhrdw/pengo.o $(OBJ)/drivers/pengo.o \
  139.  
  140. $(OBJ)/nichibut.a: \
  141.     $(OBJ)/vidhrdw/cclimber.o $(OBJ)/sndhrdw/cclimber.o $(OBJ)/drivers/cclimber.o \
  142.     $(OBJ)/drivers/yamato.o \
  143.     $(OBJ)/vidhrdw/seicross.o $(OBJ)/sndhrdw/wiping.o $(OBJ)/drivers/seicross.o \
  144.     $(OBJ)/vidhrdw/wiping.o $(OBJ)/drivers/wiping.o \
  145.     $(OBJ)/vidhrdw/cop01.o $(OBJ)/drivers/cop01.o \
  146.     $(OBJ)/vidhrdw/terracre.o $(OBJ)/drivers/terracre.o \
  147.     $(OBJ)/vidhrdw/galivan.o $(OBJ)/drivers/galivan.o \
  148.     $(OBJ)/vidhrdw/armedf.o $(OBJ)/drivers/armedf.o \
  149.  
  150. $(OBJ)/phoenix.a: \
  151.     $(OBJ)/drivers/safarir.o \
  152.     $(OBJ)/vidhrdw/phoenix.o $(OBJ)/sndhrdw/phoenix.o $(OBJ)/drivers/phoenix.o \
  153.     $(OBJ)/sndhrdw/pleiads.o \
  154.     $(OBJ)/vidhrdw/naughtyb.o $(OBJ)/drivers/naughtyb.o \
  155.  
  156. $(OBJ)/namco.a: \
  157.     $(OBJ)/machine/geebee.o $(OBJ)/vidhrdw/geebee.o $(OBJ)/sndhrdw/geebee.o $(OBJ)/drivers/geebee.o \
  158.     $(OBJ)/vidhrdw/warpwarp.o $(OBJ)/sndhrdw/warpwarp.o $(OBJ)/drivers/warpwarp.o \
  159.     $(OBJ)/vidhrdw/tankbatt.o $(OBJ)/drivers/tankbatt.o \
  160.     $(OBJ)/vidhrdw/galaxian.o $(OBJ)/sndhrdw/galaxian.o $(OBJ)/drivers/galaxian.o \
  161.     $(OBJ)/vidhrdw/rallyx.o $(OBJ)/drivers/rallyx.o \
  162.     $(OBJ)/drivers/locomotn.o \
  163.     $(OBJ)/machine/bosco.o $(OBJ)/sndhrdw/bosco.o $(OBJ)/vidhrdw/bosco.o $(OBJ)/drivers/bosco.o \
  164.     $(OBJ)/machine/galaga.o $(OBJ)/vidhrdw/galaga.o $(OBJ)/drivers/galaga.o \
  165.     $(OBJ)/machine/digdug.o $(OBJ)/vidhrdw/digdug.o $(OBJ)/drivers/digdug.o \
  166.     $(OBJ)/vidhrdw/xevious.o $(OBJ)/machine/xevious.o $(OBJ)/drivers/xevious.o \
  167.     $(OBJ)/machine/superpac.o $(OBJ)/vidhrdw/superpac.o $(OBJ)/drivers/superpac.o \
  168.     $(OBJ)/machine/phozon.o $(OBJ)/vidhrdw/phozon.o $(OBJ)/drivers/phozon.o \
  169.     $(OBJ)/machine/mappy.o $(OBJ)/vidhrdw/mappy.o $(OBJ)/drivers/mappy.o \
  170.     $(OBJ)/machine/grobda.o $(OBJ)/vidhrdw/grobda.o $(OBJ)/drivers/grobda.o \
  171.     $(OBJ)/machine/gaplus.o $(OBJ)/vidhrdw/gaplus.o $(OBJ)/drivers/gaplus.o \
  172.     $(OBJ)/machine/polepos.o $(OBJ)/vidhrdw/polepos.o $(OBJ)/sndhrdw/polepos.o $(OBJ)/drivers/polepos.o \
  173.     $(OBJ)/vidhrdw/pacland.o $(OBJ)/drivers/pacland.o \
  174.     $(OBJ)/vidhrdw/skykid.o $(OBJ)/drivers/skykid.o \
  175.     $(OBJ)/vidhrdw/baraduke.o $(OBJ)/drivers/baraduke.o \
  176.     $(OBJ)/vidhrdw/namcos86.o $(OBJ)/drivers/namcos86.o \
  177.     $(OBJ)/machine/namcos1.o $(OBJ)/vidhrdw/namcos1.o $(OBJ)/drivers/namcos1.o \
  178.     $(OBJ)/machine/namcos2.o $(OBJ)/vidhrdw/namcos2.o $(OBJ)/drivers/namcos2.o \
  179.  
  180. $(OBJ)/univers.a: \
  181.     $(OBJ)/vidhrdw/cosmic.o $(OBJ)/drivers/cosmic.o \
  182.     $(OBJ)/vidhrdw/cheekyms.o $(OBJ)/drivers/cheekyms.o \
  183.     $(OBJ)/vidhrdw/ladybug.o $(OBJ)/drivers/ladybug.o \
  184.     $(OBJ)/vidhrdw/mrdo.o $(OBJ)/drivers/mrdo.o \
  185.     $(OBJ)/machine/docastle.o $(OBJ)/vidhrdw/docastle.o $(OBJ)/drivers/docastle.o \
  186.  
  187. $(OBJ)/nintendo.a: \
  188.     $(OBJ)/vidhrdw/dkong.o $(OBJ)/sndhrdw/dkong.o $(OBJ)/drivers/dkong.o \
  189.     $(OBJ)/vidhrdw/mario.o $(OBJ)/sndhrdw/mario.o $(OBJ)/drivers/mario.o \
  190.     $(OBJ)/vidhrdw/popeye.o $(OBJ)/drivers/popeye.o \
  191.     $(OBJ)/vidhrdw/punchout.o $(OBJ)/drivers/punchout.o \
  192.  
  193. $(OBJ)/midw8080.a: \
  194.     $(OBJ)/machine/8080bw.o $(OBJ)/machine/74123.o \
  195.     $(OBJ)/vidhrdw/8080bw.o $(OBJ)/sndhrdw/8080bw.o $(OBJ)/drivers/8080bw.o \
  196.     $(OBJ)/vidhrdw/m79amb.o $(OBJ)/drivers/m79amb.o \
  197.     $(OBJ)/sndhrdw/z80bw.o $(OBJ)/drivers/z80bw.o \
  198.  
  199. $(OBJ)/meadows.a: \
  200.     $(OBJ)/drivers/lazercmd.o $(OBJ)/vidhrdw/lazercmd.o \
  201.     $(OBJ)/drivers/meadows.o $(OBJ)/sndhrdw/meadows.o $(OBJ)/vidhrdw/meadows.o \
  202.  
  203. $(OBJ)/midway.a: \
  204.     $(OBJ)/machine/astrocde.o $(OBJ)/vidhrdw/astrocde.o \
  205.     $(OBJ)/sndhrdw/astrocde.o $(OBJ)/sndhrdw/gorf.o $(OBJ)/drivers/astrocde.o \
  206.     $(OBJ)/machine/mcr.o $(OBJ)/sndhrdw/mcr.o \
  207.     $(OBJ)/vidhrdw/mcr12.o $(OBJ)/vidhrdw/mcr3.o \
  208.     $(OBJ)/drivers/mcr1.o $(OBJ)/drivers/mcr2.o $(OBJ)/drivers/mcr3.o \
  209.     $(OBJ)/vidhrdw/mcr68.o $(OBJ)/drivers/mcr68.o \
  210.     $(OBJ)/vidhrdw/balsente.o $(OBJ)/drivers/balsente.o \
  211.  
  212. $(OBJ)/irem.a: \
  213.     $(OBJ)/vidhrdw/skychut.o $(OBJ)/drivers/skychut.o \
  214.     $(OBJ)/sndhrdw/irem.o \
  215.     $(OBJ)/vidhrdw/mpatrol.o $(OBJ)/drivers/mpatrol.o \
  216.     $(OBJ)/vidhrdw/troangel.o $(OBJ)/drivers/troangel.o \
  217.     $(OBJ)/vidhrdw/yard.o $(OBJ)/drivers/yard.o \
  218.     $(OBJ)/vidhrdw/travrusa.o $(OBJ)/drivers/travrusa.o \
  219.     $(OBJ)/vidhrdw/m62.o $(OBJ)/drivers/m62.o \
  220.     $(OBJ)/vidhrdw/vigilant.o $(OBJ)/drivers/vigilant.o \
  221.     $(OBJ)/vidhrdw/m72.o $(OBJ)/sndhrdw/m72.o $(OBJ)/drivers/m72.o \
  222.     $(OBJ)/vidhrdw/shisen.o $(OBJ)/drivers/shisen.o \
  223.     $(OBJ)/vidhrdw/m92.o $(OBJ)/drivers/m92.o \
  224.     $(OBJ)/drivers/m97.o \
  225.     $(OBJ)/vidhrdw/m107.o $(OBJ)/drivers/m107.o \
  226.  
  227. $(OBJ)/gottlieb.a: \
  228.     $(OBJ)/vidhrdw/gottlieb.o $(OBJ)/sndhrdw/gottlieb.o $(OBJ)/drivers/gottlieb.o \
  229.  
  230. $(OBJ)/taito.a: \
  231.     $(OBJ)/vidhrdw/crbaloon.o $(OBJ)/drivers/crbaloon.o \
  232.     $(OBJ)/machine/qix.o $(OBJ)/vidhrdw/qix.o $(OBJ)/drivers/qix.o \
  233.     $(OBJ)/machine/taitosj.o $(OBJ)/vidhrdw/taitosj.o $(OBJ)/drivers/taitosj.o \
  234.     $(OBJ)/vidhrdw/bking2.o $(OBJ)/drivers/bking2.o \
  235.     $(OBJ)/vidhrdw/gsword.o $(OBJ)/drivers/gsword.o $(OBJ)/machine/tait8741.o \
  236.     $(OBJ)/vidhrdw/retofinv.o $(OBJ)/drivers/retofinv.o \
  237.     $(OBJ)/vidhrdw/tsamurai.o $(OBJ)/drivers/tsamurai.o \
  238.     $(OBJ)/machine/flstory.o $(OBJ)/vidhrdw/flstory.o $(OBJ)/drivers/flstory.o \
  239.     $(OBJ)/vidhrdw/gladiatr.o $(OBJ)/drivers/gladiatr.o \
  240.     $(OBJ)/machine/bublbobl.o $(OBJ)/vidhrdw/bublbobl.o $(OBJ)/drivers/bublbobl.o \
  241.     $(OBJ)/machine/mexico86.o $(OBJ)/vidhrdw/mexico86.o $(OBJ)/drivers/mexico86.o \
  242.     $(OBJ)/vidhrdw/rastan.o $(OBJ)/sndhrdw/rastan.o $(OBJ)/drivers/rastan.o \
  243.     $(OBJ)/machine/rainbow.o $(OBJ)/drivers/rainbow.o \
  244.     $(OBJ)/machine/arkanoid.o $(OBJ)/vidhrdw/arkanoid.o $(OBJ)/drivers/arkanoid.o \
  245.     $(OBJ)/vidhrdw/superqix.o $(OBJ)/drivers/superqix.o \
  246.     $(OBJ)/vidhrdw/superman.o $(OBJ)/drivers/superman.o $(OBJ)/machine/cchip.o \
  247.     $(OBJ)/vidhrdw/footchmp.o $(OBJ)/drivers/footchmp.o \
  248.     $(OBJ)/vidhrdw/minivadr.o $(OBJ)/drivers/minivadr.o \
  249.     $(OBJ)/machine/tnzs.o $(OBJ)/vidhrdw/tnzs.o $(OBJ)/drivers/tnzs.o \
  250.     $(OBJ)/drivers/lkage.o $(OBJ)/vidhrdw/lkage.o \
  251.     $(OBJ)/vidhrdw/taito_l.o $(OBJ)/drivers/taito_l.o \
  252.     $(OBJ)/vidhrdw/taito_b.o $(OBJ)/drivers/taito_b.o \
  253.     $(OBJ)/vidhrdw/taito_f2.o $(OBJ)/drivers/taito_f2.o \
  254.     $(OBJ)/vidhrdw/ssi.o $(OBJ)/drivers/ssi.o \
  255.  
  256. $(OBJ)/toaplan.a: \
  257.     $(OBJ)/machine/slapfght.o $(OBJ)/vidhrdw/slapfght.o $(OBJ)/drivers/slapfght.o \
  258.     $(OBJ)/machine/twincobr.o $(OBJ)/vidhrdw/twincobr.o \
  259.     $(OBJ)/drivers/twincobr.o $(OBJ)/drivers/wardner.o \
  260.     $(OBJ)/machine/toaplan1.o $(OBJ)/vidhrdw/toaplan1.o $(OBJ)/drivers/toaplan1.o \
  261.     $(OBJ)/vidhrdw/snowbros.o $(OBJ)/drivers/snowbros.o \
  262.     $(OBJ)/vidhrdw/toaplan2.o $(OBJ)/drivers/toaplan2.o \
  263.  
  264. $(OBJ)/kyugo.a: \
  265.     $(OBJ)/drivers/kyugo.o $(OBJ)/vidhrdw/kyugo.o \
  266.  
  267. $(OBJ)/williams.a: \
  268.     $(OBJ)/machine/williams.o $(OBJ)/vidhrdw/williams.o $(OBJ)/sndhrdw/williams.o $(OBJ)/drivers/williams.o \
  269.  
  270. $(OBJ)/capcom.a: \
  271.     $(OBJ)/vidhrdw/vulgus.o $(OBJ)/drivers/vulgus.o \
  272.     $(OBJ)/vidhrdw/sonson.o $(OBJ)/drivers/sonson.o \
  273.     $(OBJ)/vidhrdw/higemaru.o $(OBJ)/drivers/higemaru.o \
  274.     $(OBJ)/vidhrdw/1942.o $(OBJ)/drivers/1942.o \
  275.     $(OBJ)/vidhrdw/exedexes.o $(OBJ)/drivers/exedexes.o \
  276.     $(OBJ)/vidhrdw/commando.o $(OBJ)/drivers/commando.o \
  277.     $(OBJ)/vidhrdw/gng.o $(OBJ)/drivers/gng.o \
  278.     $(OBJ)/vidhrdw/gunsmoke.o $(OBJ)/drivers/gunsmoke.o \
  279.     $(OBJ)/vidhrdw/srumbler.o $(OBJ)/drivers/srumbler.o \
  280.     $(OBJ)/machine/lwings.o $(OBJ)/vidhrdw/lwings.o $(OBJ)/drivers/lwings.o \
  281.     $(OBJ)/vidhrdw/sidearms.o $(OBJ)/drivers/sidearms.o \
  282.     $(OBJ)/vidhrdw/bionicc.o $(OBJ)/drivers/bionicc.o \
  283.     $(OBJ)/vidhrdw/1943.o $(OBJ)/drivers/1943.o \
  284.     $(OBJ)/vidhrdw/blktiger.o $(OBJ)/drivers/blktiger.o \
  285.     $(OBJ)/vidhrdw/tigeroad.o $(OBJ)/drivers/tigeroad.o \
  286.     $(OBJ)/vidhrdw/lastduel.o $(OBJ)/drivers/lastduel.o \
  287.     $(OBJ)/vidhrdw/sf1.o $(OBJ)/drivers/sf1.o \
  288.     $(OBJ)/machine/kabuki.o \
  289.     $(OBJ)/vidhrdw/mitchell.o $(OBJ)/drivers/mitchell.o \
  290.     $(OBJ)/vidhrdw/cbasebal.o $(OBJ)/drivers/cbasebal.o \
  291.     $(OBJ)/vidhrdw/cps1.o $(OBJ)/drivers/cps1.o \
  292.     $(OBJ)/drivers/zn.o \
  293.  
  294. $(OBJ)/capbowl.a: \
  295.     $(OBJ)/machine/capbowl.o $(OBJ)/vidhrdw/capbowl.o $(OBJ)/vidhrdw/tms34061.o $(OBJ)/drivers/capbowl.o \
  296.  
  297. $(OBJ)/gremlin.a: \
  298.     $(OBJ)/vidhrdw/blockade.o $(OBJ)/drivers/blockade.o \
  299.  
  300. $(OBJ)/vicdual.a: \
  301.     $(OBJ)/vidhrdw/vicdual.o $(OBJ)/drivers/vicdual.o \
  302.     $(OBJ)/sndhrdw/carnival.o $(OBJ)/sndhrdw/depthch.o $(OBJ)/sndhrdw/invinco.o $(OBJ)/sndhrdw/pulsar.o \
  303.  
  304. $(OBJ)/sega.a: \
  305.     $(OBJ)/machine/segacrpt.o \
  306.     $(OBJ)/vidhrdw/sega.o $(OBJ)/sndhrdw/sega.o $(OBJ)/machine/sega.o $(OBJ)/drivers/sega.o \
  307.     $(OBJ)/vidhrdw/segar.o $(OBJ)/sndhrdw/segar.o $(OBJ)/machine/segar.o $(OBJ)/drivers/segar.o \
  308.     $(OBJ)/vidhrdw/zaxxon.o $(OBJ)/sndhrdw/zaxxon.o $(OBJ)/drivers/zaxxon.o \
  309.     $(OBJ)/drivers/congo.o \
  310.     $(OBJ)/machine/turbo.o $(OBJ)/vidhrdw/turbo.o $(OBJ)/drivers/turbo.o \
  311.     $(OBJ)/drivers/kopunch.o \
  312.     $(OBJ)/vidhrdw/suprloco.o $(OBJ)/drivers/suprloco.o \
  313.     $(OBJ)/vidhrdw/appoooh.o $(OBJ)/drivers/appoooh.o \
  314.     $(OBJ)/vidhrdw/bankp.o $(OBJ)/drivers/bankp.o \
  315.     $(OBJ)/vidhrdw/dotrikun.o $(OBJ)/drivers/dotrikun.o \
  316.     $(OBJ)/vidhrdw/system1.o $(OBJ)/drivers/system1.o \
  317.     $(OBJ)/machine/system16.o $(OBJ)/vidhrdw/system16.o $(OBJ)/sndhrdw/system16.o $(OBJ)/drivers/system16.o \
  318.  
  319. $(OBJ)/dataeast.a: \
  320.     $(OBJ)/machine/btime.o $(OBJ)/vidhrdw/btime.o $(OBJ)/drivers/btime.o \
  321.     $(OBJ)/vidhrdw/astrof.o $(OBJ)/sndhrdw/astrof.o $(OBJ)/drivers/astrof.o \
  322.     $(OBJ)/vidhrdw/kchamp.o $(OBJ)/drivers/kchamp.o \
  323.     $(OBJ)/vidhrdw/firetrap.o $(OBJ)/drivers/firetrap.o \
  324.     $(OBJ)/vidhrdw/brkthru.o $(OBJ)/drivers/brkthru.o \
  325.     $(OBJ)/vidhrdw/shootout.o $(OBJ)/drivers/shootout.o \
  326.     $(OBJ)/vidhrdw/sidepckt.o $(OBJ)/drivers/sidepckt.o \
  327.     $(OBJ)/vidhrdw/exprraid.o $(OBJ)/drivers/exprraid.o \
  328.     $(OBJ)/vidhrdw/pcktgal.o $(OBJ)/drivers/pcktgal.o \
  329.     $(OBJ)/vidhrdw/battlera.o $(OBJ)/drivers/battlera.o \
  330.     $(OBJ)/vidhrdw/actfancr.o $(OBJ)/drivers/actfancr.o \
  331.     $(OBJ)/vidhrdw/dec8.o $(OBJ)/drivers/dec8.o \
  332.     $(OBJ)/vidhrdw/karnov.o $(OBJ)/drivers/karnov.o \
  333.     $(OBJ)/machine/dec0.o $(OBJ)/vidhrdw/dec0.o $(OBJ)/drivers/dec0.o \
  334.     $(OBJ)/vidhrdw/stadhero.o $(OBJ)/drivers/stadhero.o \
  335.     $(OBJ)/vidhrdw/madmotor.o $(OBJ)/drivers/madmotor.o \
  336.     $(OBJ)/vidhrdw/vaportra.o $(OBJ)/drivers/vaportra.o \
  337.     $(OBJ)/vidhrdw/cbuster.o $(OBJ)/drivers/cbuster.o \
  338.     $(OBJ)/vidhrdw/darkseal.o $(OBJ)/drivers/darkseal.o \
  339.     $(OBJ)/vidhrdw/supbtime.o $(OBJ)/drivers/supbtime.o \
  340.     $(OBJ)/vidhrdw/cninja.o $(OBJ)/drivers/cninja.o \
  341.     $(OBJ)/vidhrdw/tumblep.o $(OBJ)/drivers/tumblep.o \
  342.     $(OBJ)/vidhrdw/funkyjet.o $(OBJ)/drivers/funkyjet.o \
  343.  
  344. $(OBJ)/tehkan.a: \
  345.     $(OBJ)/sndhrdw/senjyo.o $(OBJ)/vidhrdw/senjyo.o $(OBJ)/drivers/senjyo.o \
  346.     $(OBJ)/vidhrdw/bombjack.o $(OBJ)/drivers/bombjack.o \
  347.     $(OBJ)/vidhrdw/pbaction.o $(OBJ)/drivers/pbaction.o \
  348.     $(OBJ)/vidhrdw/tehkanwc.o $(OBJ)/drivers/tehkanwc.o \
  349.     $(OBJ)/vidhrdw/solomon.o $(OBJ)/drivers/solomon.o \
  350.     $(OBJ)/vidhrdw/tecmo.o $(OBJ)/drivers/tecmo.o \
  351.     $(OBJ)/vidhrdw/gaiden.o $(OBJ)/drivers/gaiden.o \
  352.     $(OBJ)/vidhrdw/wc90.o $(OBJ)/drivers/wc90.o \
  353.     $(OBJ)/vidhrdw/wc90b.o $(OBJ)/drivers/wc90b.o \
  354.  
  355. $(OBJ)/konami.a: \
  356.     $(OBJ)/machine/scramble.o $(OBJ)/sndhrdw/scramble.o $(OBJ)/drivers/scramble.o \
  357.     $(OBJ)/vidhrdw/frogger.o $(OBJ)/sndhrdw/frogger.o $(OBJ)/drivers/frogger.o \
  358.     $(OBJ)/drivers/scobra.o \
  359.     $(OBJ)/vidhrdw/amidar.o $(OBJ)/drivers/amidar.o \
  360.     $(OBJ)/vidhrdw/fastfred.o $(OBJ)/drivers/fastfred.o \
  361.     $(OBJ)/sndhrdw/timeplt.o \
  362.     $(OBJ)/vidhrdw/tutankhm.o $(OBJ)/drivers/tutankhm.o \
  363.     $(OBJ)/drivers/junofrst.o \
  364.     $(OBJ)/vidhrdw/pooyan.o $(OBJ)/drivers/pooyan.o \
  365.     $(OBJ)/vidhrdw/timeplt.o $(OBJ)/drivers/timeplt.o \
  366.     $(OBJ)/vidhrdw/megazone.o $(OBJ)/drivers/megazone.o \
  367.     $(OBJ)/vidhrdw/pandoras.o $(OBJ)/drivers/pandoras.o \
  368.     $(OBJ)/sndhrdw/gyruss.o $(OBJ)/vidhrdw/gyruss.o $(OBJ)/drivers/gyruss.o \
  369.     $(OBJ)/machine/konami.o $(OBJ)/vidhrdw/trackfld.o $(OBJ)/sndhrdw/trackfld.o $(OBJ)/drivers/trackfld.o \
  370.     $(OBJ)/vidhrdw/rocnrope.o $(OBJ)/drivers/rocnrope.o \
  371.     $(OBJ)/vidhrdw/circusc.o $(OBJ)/drivers/circusc.o \
  372.     $(OBJ)/machine/tp84.o $(OBJ)/vidhrdw/tp84.o $(OBJ)/drivers/tp84.o \
  373.     $(OBJ)/vidhrdw/hyperspt.o $(OBJ)/drivers/hyperspt.o \
  374.     $(OBJ)/vidhrdw/sbasketb.o $(OBJ)/drivers/sbasketb.o \
  375.     $(OBJ)/vidhrdw/mikie.o $(OBJ)/drivers/mikie.o \
  376.     $(OBJ)/vidhrdw/yiear.o $(OBJ)/drivers/yiear.o \
  377.     $(OBJ)/vidhrdw/shaolins.o $(OBJ)/drivers/shaolins.o \
  378.     $(OBJ)/vidhrdw/pingpong.o $(OBJ)/drivers/pingpong.o \
  379.     $(OBJ)/vidhrdw/gberet.o $(OBJ)/drivers/gberet.o \
  380.     $(OBJ)/vidhrdw/jailbrek.o $(OBJ)/drivers/jailbrek.o \
  381.     $(OBJ)/vidhrdw/finalizr.o $(OBJ)/drivers/finalizr.o \
  382.     $(OBJ)/vidhrdw/ironhors.o $(OBJ)/drivers/ironhors.o \
  383.     $(OBJ)/machine/jackal.o $(OBJ)/vidhrdw/jackal.o $(OBJ)/drivers/jackal.o \
  384.     $(OBJ)/machine/ddrible.o $(OBJ)/vidhrdw/ddrible.o $(OBJ)/drivers/ddrible.o \
  385.     $(OBJ)/vidhrdw/contra.o $(OBJ)/drivers/contra.o \
  386.     $(OBJ)/vidhrdw/combatsc.o $(OBJ)/drivers/combatsc.o \
  387.     $(OBJ)/vidhrdw/hcastle.o $(OBJ)/drivers/hcastle.o \
  388.     $(OBJ)/vidhrdw/nemesis.o $(OBJ)/drivers/nemesis.o \
  389.     $(OBJ)/vidhrdw/konamiic.o \
  390.     $(OBJ)/vidhrdw/rockrage.o $(OBJ)/drivers/rockrage.o \
  391.     $(OBJ)/vidhrdw/flkatck.o $(OBJ)/drivers/flkatck.o \
  392.     $(OBJ)/vidhrdw/fastlane.o $(OBJ)/drivers/fastlane.o \
  393.     $(OBJ)/vidhrdw/labyrunr.o $(OBJ)/drivers/labyrunr.o \
  394.     $(OBJ)/vidhrdw/battlnts.o $(OBJ)/drivers/battlnts.o \
  395.     $(OBJ)/vidhrdw/bladestl.o $(OBJ)/drivers/bladestl.o \
  396.     $(OBJ)/machine/ajax.o $(OBJ)/vidhrdw/ajax.o $(OBJ)/drivers/ajax.o \
  397.     $(OBJ)/vidhrdw/thunderx.o $(OBJ)/drivers/thunderx.o \
  398.     $(OBJ)/vidhrdw/mainevt.o $(OBJ)/drivers/mainevt.o \
  399.     $(OBJ)/vidhrdw/88games.o $(OBJ)/drivers/88games.o \
  400.     $(OBJ)/vidhrdw/gbusters.o $(OBJ)/drivers/gbusters.o \
  401.     $(OBJ)/vidhrdw/crimfght.o $(OBJ)/drivers/crimfght.o \
  402.     $(OBJ)/vidhrdw/spy.o $(OBJ)/drivers/spy.o \
  403.     $(OBJ)/vidhrdw/bottom9.o $(OBJ)/drivers/bottom9.o \
  404.     $(OBJ)/vidhrdw/blockhl.o $(OBJ)/drivers/blockhl.o \
  405.     $(OBJ)/vidhrdw/aliens.o $(OBJ)/drivers/aliens.o \
  406.     $(OBJ)/vidhrdw/surpratk.o $(OBJ)/drivers/surpratk.o \
  407.     $(OBJ)/vidhrdw/parodius.o $(OBJ)/drivers/parodius.o \
  408.     $(OBJ)/vidhrdw/rollerg.o $(OBJ)/drivers/rollerg.o \
  409.     $(OBJ)/vidhrdw/xexex.o $(OBJ)/drivers/xexex.o \
  410.     $(OBJ)/machine/simpsons.o $(OBJ)/vidhrdw/simpsons.o $(OBJ)/drivers/simpsons.o \
  411.     $(OBJ)/vidhrdw/vendetta.o $(OBJ)/drivers/vendetta.o \
  412.     $(OBJ)/vidhrdw/twin16.o $(OBJ)/drivers/twin16.o \
  413.     $(OBJ)/vidhrdw/gradius3.o $(OBJ)/drivers/gradius3.o \
  414.     $(OBJ)/vidhrdw/tmnt.o $(OBJ)/drivers/tmnt.o \
  415.     $(OBJ)/vidhrdw/xmen.o $(OBJ)/drivers/xmen.o \
  416.     $(OBJ)/vidhrdw/wecleman.o $(OBJ)/drivers/wecleman.o \
  417.     $(OBJ)/vidhrdw/chqflag.o $(OBJ)/drivers/chqflag.o \
  418.     $(OBJ)/vidhrdw/ultraman.o $(OBJ)/drivers/ultraman.o \
  419.  
  420. $(OBJ)/exidy.a: \
  421.     $(OBJ)/machine/exidy.o $(OBJ)/vidhrdw/exidy.o $(OBJ)/sndhrdw/exidy.o $(OBJ)/drivers/exidy.o \
  422.     $(OBJ)/sndhrdw/targ.o \
  423.     $(OBJ)/vidhrdw/circus.o $(OBJ)/drivers/circus.o \
  424.     $(OBJ)/machine/starfire.o $(OBJ)/vidhrdw/starfire.o $(OBJ)/drivers/starfire.o \
  425.     $(OBJ)/sndhrdw/exidy440.o $(OBJ)/vidhrdw/exidy440.o $(OBJ)/drivers/exidy440.o \
  426.  
  427. $(OBJ)/atari.a: \
  428.     $(OBJ)/machine/atari_vg.o \
  429.     $(OBJ)/machine/asteroid.o $(OBJ)/sndhrdw/asteroid.o \
  430.     $(OBJ)/vidhrdw/llander.o $(OBJ)/sndhrdw/llander.o $(OBJ)/drivers/asteroid.o \
  431.     $(OBJ)/drivers/bwidow.o \
  432.     $(OBJ)/sndhrdw/bzone.o    $(OBJ)/drivers/bzone.o \
  433.     $(OBJ)/sndhrdw/redbaron.o \
  434.     $(OBJ)/drivers/tempest.o \
  435.     $(OBJ)/machine/starwars.o $(OBJ)/machine/swmathbx.o \
  436.     $(OBJ)/drivers/starwars.o $(OBJ)/sndhrdw/starwars.o \
  437.     $(OBJ)/machine/mhavoc.o $(OBJ)/drivers/mhavoc.o \
  438.     $(OBJ)/machine/quantum.o $(OBJ)/drivers/quantum.o \
  439.     $(OBJ)/machine/atarifb.o $(OBJ)/vidhrdw/atarifb.o $(OBJ)/drivers/atarifb.o \
  440.     $(OBJ)/machine/sprint2.o $(OBJ)/vidhrdw/sprint2.o $(OBJ)/drivers/sprint2.o \
  441.     $(OBJ)/machine/sbrkout.o $(OBJ)/vidhrdw/sbrkout.o $(OBJ)/drivers/sbrkout.o \
  442.     $(OBJ)/machine/dominos.o $(OBJ)/vidhrdw/dominos.o $(OBJ)/drivers/dominos.o \
  443.     $(OBJ)/vidhrdw/nitedrvr.o $(OBJ)/machine/nitedrvr.o $(OBJ)/drivers/nitedrvr.o \
  444.     $(OBJ)/vidhrdw/bsktball.o $(OBJ)/machine/bsktball.o $(OBJ)/drivers/bsktball.o \
  445.     $(OBJ)/vidhrdw/copsnrob.o $(OBJ)/machine/copsnrob.o $(OBJ)/drivers/copsnrob.o \
  446.     $(OBJ)/machine/avalnche.o $(OBJ)/vidhrdw/avalnche.o $(OBJ)/drivers/avalnche.o \
  447.     $(OBJ)/machine/subs.o $(OBJ)/vidhrdw/subs.o $(OBJ)/drivers/subs.o \
  448.     $(OBJ)/machine/atarifb.o $(OBJ)/vidhrdw/atarifb.o $(OBJ)/drivers/atarifb.o \
  449.     $(OBJ)/vidhrdw/canyon.o $(OBJ)/drivers/canyon.o \
  450.     $(OBJ)/vidhrdw/skydiver.o $(OBJ)/drivers/skydiver.o \
  451.     $(OBJ)/vidhrdw/warlord.o $(OBJ)/drivers/warlord.o \
  452.     $(OBJ)/machine/centiped.o $(OBJ)/vidhrdw/centiped.o $(OBJ)/drivers/centiped.o \
  453.     $(OBJ)/machine/milliped.o $(OBJ)/vidhrdw/milliped.o $(OBJ)/drivers/milliped.o \
  454.     $(OBJ)/vidhrdw/qwakprot.o $(OBJ)/drivers/qwakprot.o \
  455.     $(OBJ)/machine/kangaroo.o $(OBJ)/vidhrdw/kangaroo.o $(OBJ)/drivers/kangaroo.o \
  456.     $(OBJ)/machine/arabian.o $(OBJ)/vidhrdw/arabian.o $(OBJ)/drivers/arabian.o \
  457.     $(OBJ)/machine/missile.o $(OBJ)/vidhrdw/missile.o $(OBJ)/drivers/missile.o \
  458.     $(OBJ)/machine/foodf.o $(OBJ)/vidhrdw/foodf.o $(OBJ)/drivers/foodf.o \
  459.     $(OBJ)/vidhrdw/liberatr.o $(OBJ)/machine/liberatr.o $(OBJ)/drivers/liberatr.o \
  460.     $(OBJ)/vidhrdw/ccastles.o $(OBJ)/drivers/ccastles.o \
  461.     $(OBJ)/machine/cloak.o $(OBJ)/vidhrdw/cloak.o $(OBJ)/drivers/cloak.o \
  462.     $(OBJ)/vidhrdw/cloud9.o $(OBJ)/drivers/cloud9.o \
  463.     $(OBJ)/machine/jedi.o $(OBJ)/vidhrdw/jedi.o $(OBJ)/sndhrdw/jedi.o $(OBJ)/drivers/jedi.o \
  464.     $(OBJ)/machine/atarigen.o $(OBJ)/sndhrdw/atarijsa.o \
  465.     $(OBJ)/machine/slapstic.o \
  466.     $(OBJ)/vidhrdw/atarisy1.o $(OBJ)/drivers/atarisy1.o \
  467.     $(OBJ)/vidhrdw/atarisy2.o $(OBJ)/drivers/atarisy2.o \
  468.     $(OBJ)/vidhrdw/gauntlet.o $(OBJ)/drivers/gauntlet.o \
  469.     $(OBJ)/vidhrdw/atetris.o $(OBJ)/drivers/atetris.o \
  470.     $(OBJ)/vidhrdw/toobin.o $(OBJ)/drivers/toobin.o \
  471.     $(OBJ)/vidhrdw/vindictr.o $(OBJ)/drivers/vindictr.o \
  472.     $(OBJ)/vidhrdw/klax.o $(OBJ)/drivers/klax.o \
  473.     $(OBJ)/vidhrdw/blstroid.o $(OBJ)/drivers/blstroid.o \
  474.     $(OBJ)/vidhrdw/xybots.o $(OBJ)/drivers/xybots.o \
  475.     $(OBJ)/vidhrdw/eprom.o $(OBJ)/drivers/eprom.o \
  476.     $(OBJ)/vidhrdw/skullxbo.o $(OBJ)/drivers/skullxbo.o \
  477.     $(OBJ)/vidhrdw/badlands.o $(OBJ)/drivers/badlands.o \
  478.     $(OBJ)/vidhrdw/cyberbal.o $(OBJ)/drivers/cyberbal.o \
  479.     $(OBJ)/vidhrdw/rampart.o $(OBJ)/drivers/rampart.o \
  480.     $(OBJ)/vidhrdw/shuuz.o $(OBJ)/drivers/shuuz.o \
  481.     $(OBJ)/vidhrdw/hydra.o $(OBJ)/drivers/hydra.o \
  482.     $(OBJ)/vidhrdw/thunderj.o $(OBJ)/drivers/thunderj.o \
  483.     $(OBJ)/vidhrdw/batman.o $(OBJ)/drivers/batman.o \
  484.     $(OBJ)/vidhrdw/relief.o $(OBJ)/drivers/relief.o \
  485.     $(OBJ)/vidhrdw/offtwall.o $(OBJ)/drivers/offtwall.o \
  486.     $(OBJ)/vidhrdw/arcadecl.o $(OBJ)/drivers/arcadecl.o \
  487.  
  488. $(OBJ)/snk.a: \
  489.     $(OBJ)/vidhrdw/rockola.o $(OBJ)/sndhrdw/rockola.o $(OBJ)/drivers/rockola.o \
  490.     $(OBJ)/vidhrdw/lasso.o $(OBJ)/drivers/lasso.o \
  491.     $(OBJ)/drivers/munchmo.o $(OBJ)/vidhrdw/munchmo.o \
  492.     $(OBJ)/vidhrdw/marvins.o $(OBJ)/drivers/marvins.o \
  493.     $(OBJ)/drivers/hal21.o \
  494.     $(OBJ)/vidhrdw/snk.o $(OBJ)/drivers/snk.o \
  495.     $(OBJ)/vidhrdw/snk68.o $(OBJ)/drivers/snk68.o \
  496.     $(OBJ)/vidhrdw/prehisle.o $(OBJ)/drivers/prehisle.o \
  497.  
  498. $(OBJ)/alpha.a: \
  499.     $(OBJ)/vidhrdw/alpha68k.o $(OBJ)/drivers/alpha68k.o \
  500.     $(OBJ)/vidhrdw/champbas.o $(OBJ)/drivers/champbas.o \
  501.     $(OBJ)/machine/exctsccr.o $(OBJ)/vidhrdw/exctsccr.o $(OBJ)/drivers/exctsccr.o \
  502.  
  503. $(OBJ)/technos.a: \
  504.     $(OBJ)/drivers/scregg.o \
  505.     $(OBJ)/vidhrdw/tagteam.o $(OBJ)/drivers/tagteam.o \
  506.     $(OBJ)/vidhrdw/ssozumo.o $(OBJ)/drivers/ssozumo.o \
  507.     $(OBJ)/vidhrdw/mystston.o $(OBJ)/drivers/mystston.o \
  508.     $(OBJ)/vidhrdw/bogeyman.o $(OBJ)/drivers/bogeyman.o \
  509.     $(OBJ)/vidhrdw/matmania.o $(OBJ)/drivers/matmania.o $(OBJ)/machine/maniach.o \
  510.     $(OBJ)/vidhrdw/renegade.o $(OBJ)/drivers/renegade.o \
  511.     $(OBJ)/vidhrdw/xain.o $(OBJ)/drivers/xain.o \
  512.     $(OBJ)/vidhrdw/battlane.o $(OBJ)/drivers/battlane.o \
  513.     $(OBJ)/vidhrdw/ddragon.o $(OBJ)/drivers/ddragon.o \
  514.     $(OBJ)/vidhrdw/ddragon3.o $(OBJ)/drivers/ddragon3.o \
  515.     $(OBJ)/vidhrdw/blockout.o $(OBJ)/drivers/blockout.o \
  516.  
  517. $(OBJ)/berzerk.a: \
  518.     $(OBJ)/machine/berzerk.o $(OBJ)/vidhrdw/berzerk.o $(OBJ)/sndhrdw/berzerk.o $(OBJ)/drivers/berzerk.o \
  519.  
  520. $(OBJ)/gameplan.a: \
  521.     $(OBJ)/vidhrdw/gameplan.o $(OBJ)/drivers/gameplan.o \
  522.  
  523. $(OBJ)/stratvox.a: \
  524.     $(OBJ)/vidhrdw/route16.o $(OBJ)/drivers/route16.o \
  525.  
  526. $(OBJ)/zaccaria.a: \
  527.     $(OBJ)/vidhrdw/zaccaria.o $(OBJ)/drivers/zaccaria.o \
  528.  
  529. $(OBJ)/upl.a: \
  530.     $(OBJ)/vidhrdw/nova2001.o $(OBJ)/drivers/nova2001.o \
  531.     $(OBJ)/vidhrdw/pkunwar.o $(OBJ)/drivers/pkunwar.o \
  532.     $(OBJ)/vidhrdw/ninjakd2.o $(OBJ)/drivers/ninjakd2.o \
  533.     $(OBJ)/vidhrdw/mnight.o $(OBJ)/drivers/mnight.o \
  534.  
  535. $(OBJ)/tms.a: \
  536.     $(OBJ)/machine/exterm.o $(OBJ)/vidhrdw/exterm.o $(OBJ)/drivers/exterm.o \
  537.     $(OBJ)/machine/smashtv.o $(OBJ)/vidhrdw/smashtv.o $(OBJ)/drivers/smashtv.o \
  538.  
  539. $(OBJ)/cinemar.a: \
  540.     $(OBJ)/vidhrdw/jack.o $(OBJ)/drivers/jack.o \
  541.  
  542. $(OBJ)/cinemav.a: \
  543.     $(OBJ)/sndhrdw/cinemat.o $(OBJ)/drivers/cinemat.o \
  544.     $(OBJ)/machine/cchasm.o $(OBJ)/vidhrdw/cchasm.o $(OBJ)/sndhrdw/cchasm.o $(OBJ)/drivers/cchasm.o \
  545.  
  546. $(OBJ)/thepit.a: \
  547.     $(OBJ)/vidhrdw/thepit.o $(OBJ)/drivers/thepit.o \
  548.  
  549. $(OBJ)/valadon.a: \
  550.     $(OBJ)/machine/bagman.o $(OBJ)/vidhrdw/bagman.o $(OBJ)/drivers/bagman.o \
  551.  
  552. $(OBJ)/seibu.a: \
  553.     $(OBJ)/vidhrdw/wiz.o $(OBJ)/drivers/wiz.o \
  554.     $(OBJ)/machine/stfight.o $(OBJ)/vidhrdw/stfight.o $(OBJ)/drivers/stfight.o \
  555.     $(OBJ)/sndhrdw/seibu.o \
  556.     $(OBJ)/vidhrdw/dynduke.o $(OBJ)/drivers/dynduke.o \
  557.     $(OBJ)/vidhrdw/raiden.o $(OBJ)/drivers/raiden.o \
  558.     $(OBJ)/vidhrdw/dcon.o $(OBJ)/drivers/dcon.o \
  559.  
  560. $(OBJ)/tad.a: \
  561.     $(OBJ)/vidhrdw/cabal.o $(OBJ)/drivers/cabal.o \
  562.     $(OBJ)/vidhrdw/toki.o $(OBJ)/drivers/toki.o \
  563.     $(OBJ)/vidhrdw/bloodbro.o $(OBJ)/drivers/bloodbro.o \
  564.  
  565. $(OBJ)/jaleco.a: \
  566.     $(OBJ)/vidhrdw/exerion.o $(OBJ)/drivers/exerion.o \
  567.     $(OBJ)/vidhrdw/aeroboto.o $(OBJ)/drivers/aeroboto.o \
  568.     $(OBJ)/vidhrdw/citycon.o $(OBJ)/drivers/citycon.o \
  569.     $(OBJ)/vidhrdw/pinbo.o $(OBJ)/drivers/pinbo.o \
  570.     $(OBJ)/vidhrdw/psychic5.o $(OBJ)/drivers/psychic5.o \
  571.     $(OBJ)/vidhrdw/ginganin.o $(OBJ)/drivers/ginganin.o \
  572.     $(OBJ)/vidhrdw/megasys1.o $(OBJ)/drivers/megasys1.o \
  573.     $(OBJ)/vidhrdw/cischeat.o $(OBJ)/drivers/cischeat.o \
  574.  
  575. $(OBJ)/vsystem.a: \
  576.     $(OBJ)/vidhrdw/rpunch.o $(OBJ)/drivers/rpunch.o \
  577.     $(OBJ)/vidhrdw/tail2nos.o $(OBJ)/drivers/tail2nos.o \
  578.     $(OBJ)/vidhrdw/pipedrm.o $(OBJ)/drivers/pipedrm.o \
  579.     $(OBJ)/vidhrdw/aerofgt.o $(OBJ)/drivers/aerofgt.o \
  580.  
  581. $(OBJ)/leland.a: \
  582.     $(OBJ)/machine/8254pit.o $(OBJ)/drivers/leland.o $(OBJ)/vidhrdw/leland.o $(OBJ)/sndhrdw/leland.o \
  583.     $(OBJ)/drivers/ataxx.o \
  584.  
  585. $(OBJ)/orca.a: \
  586.     $(OBJ)/vidhrdw/marineb.o $(OBJ)/drivers/marineb.o \
  587.     $(OBJ)/vidhrdw/funkybee.o $(OBJ)/drivers/funkybee.o \
  588.     $(OBJ)/vidhrdw/zodiack.o $(OBJ)/drivers/zodiack.o \
  589.     $(OBJ)/machine/espial.o $(OBJ)/vidhrdw/espial.o $(OBJ)/drivers/espial.o \
  590.     $(OBJ)/machine/vastar.o $(OBJ)/vidhrdw/vastar.o $(OBJ)/drivers/vastar.o \
  591.  
  592. $(OBJ)/gaelco.a: \
  593.     $(OBJ)/vidhrdw/gaelco.o $(OBJ)/drivers/gaelco.o \
  594.  
  595. $(OBJ)/kaneko.a: \
  596.     $(OBJ)/vidhrdw/kaneko16.o $(OBJ)/drivers/kaneko16.o \
  597.     $(OBJ)/vidhrdw/galpanic.o $(OBJ)/drivers/galpanic.o \
  598.     $(OBJ)/vidhrdw/airbustr.o $(OBJ)/drivers/airbustr.o \
  599.  
  600. $(OBJ)/neogeo.a: \
  601.     $(OBJ)/machine/neogeo.o $(OBJ)/machine/pd4990a.o $(OBJ)/vidhrdw/neogeo.o $(OBJ)/drivers/neogeo.o \
  602.  
  603. $(OBJ)/seta.a: \
  604.     $(OBJ)/vidhrdw/seta.o $(OBJ)/sndhrdw/seta.o $(OBJ)/drivers/seta.o \
  605.  
  606. $(OBJ)/cave.a: \
  607.     $(OBJ)/vidhrdw/cave.o $(OBJ)/drivers/cave.o \
  608.  
  609. $(OBJ)/atlus.a: \
  610.     $(OBJ)/vidhrdw/ohmygod.o $(OBJ)/drivers/ohmygod.o \
  611.     $(OBJ)/vidhrdw/powerins.o $(OBJ)/drivers/powerins.o \
  612.  
  613. $(OBJ)/other.a: \
  614.     $(OBJ)/vidhrdw/spacefb.o $(OBJ)/drivers/spacefb.o \
  615.     $(OBJ)/vidhrdw/blueprnt.o $(OBJ)/drivers/blueprnt.o \
  616.     $(OBJ)/drivers/omegrace.o \
  617.     $(OBJ)/vidhrdw/dday.o $(OBJ)/drivers/dday.o \
  618.     $(OBJ)/vidhrdw/gundealr.o $(OBJ)/drivers/gundealr.o \
  619.     $(OBJ)/machine/leprechn.o $(OBJ)/vidhrdw/leprechn.o $(OBJ)/drivers/leprechn.o \
  620.     $(OBJ)/vidhrdw/hexa.o $(OBJ)/drivers/hexa.o \
  621.     $(OBJ)/vidhrdw/redalert.o $(OBJ)/sndhrdw/redalert.o $(OBJ)/drivers/redalert.o \
  622.     $(OBJ)/machine/irobot.o $(OBJ)/vidhrdw/irobot.o $(OBJ)/drivers/irobot.o \
  623.     $(OBJ)/machine/spiders.o $(OBJ)/vidhrdw/crtc6845.o $(OBJ)/vidhrdw/spiders.o $(OBJ)/drivers/spiders.o \
  624.     $(OBJ)/machine/stactics.o $(OBJ)/vidhrdw/stactics.o $(OBJ)/drivers/stactics.o \
  625.     $(OBJ)/vidhrdw/sharkatt.o $(OBJ)/drivers/sharkatt.o \
  626.     $(OBJ)/vidhrdw/kingobox.o $(OBJ)/drivers/kingobox.o \
  627.     $(OBJ)/vidhrdw/zerozone.o $(OBJ)/drivers/zerozone.o \
  628.     $(OBJ)/vidhrdw/speedbal.o $(OBJ)/drivers/speedbal.o \
  629.     $(OBJ)/vidhrdw/sauro.o $(OBJ)/drivers/sauro.o \
  630.     $(OBJ)/vidhrdw/ambush.o $(OBJ)/drivers/ambush.o \
  631.     $(OBJ)/vidhrdw/starcrus.o $(OBJ)/drivers/starcrus.o \
  632.     $(OBJ)/drivers/shanghai.o \
  633.     $(OBJ)/vidhrdw/goindol.o $(OBJ)/drivers/goindol.o \
  634.     $(OBJ)/drivers/dlair.o \
  635.     $(OBJ)/vidhrdw/meteor.o $(OBJ)/drivers/meteor.o \
  636.     $(OBJ)/vidhrdw/bjtwin.o $(OBJ)/drivers/bjtwin.o \
  637.     $(OBJ)/vidhrdw/aztarac.o $(OBJ)/sndhrdw/aztarac.o $(OBJ)/drivers/aztarac.o \
  638.     $(OBJ)/vidhrdw/mole.o $(OBJ)/drivers/mole.o \
  639.     $(OBJ)/vidhrdw/gotya.o $(OBJ)/sndhrdw/gotya.o $(OBJ)/drivers/gotya.o \
  640.     $(OBJ)/vidhrdw/mrjong.o $(OBJ)/drivers/mrjong.o \
  641.     $(OBJ)/vidhrdw/polyplay.o $(OBJ)/sndhrdw/polyplay.o $(OBJ)/drivers/polyplay.o \
  642.     $(OBJ)/vidhrdw/mermaid.o $(OBJ)/drivers/mermaid.o \
  643.     $(OBJ)/vidhrdw/magix.o $(OBJ)/drivers/magix.o \
  644.  
  645. COREOBJS += $(OBJ)/driver.o
  646.  
  647. # generated text files
  648. TEXTS += gamelist.txt
  649.  
  650. gamelist.txt: $(EMULATOR)
  651.     @echo Generating $@...
  652.     @$(EMULATOR) -gamelistheader -noclones > gamelist.txt
  653.     @$(EMULATOR) -gamelist -noclones | sort >> gamelist.txt
  654.     @$(EMULATOR) -gamelistfooter >> gamelist.txt
  655.  
  656.  
  657.